Wednesday 29 December 2021

Aros Integared Development Application..

After seen Murks on Aros , I wanted to giveup my porting of AmiDE(actually porting is Done but needs finishing touches)or work on murks.

Murks is amazing but luck of syntax highlighting so I started a text editor from scratch 1st, rest will fallow.

Mui/zune class base integration. 


1st stage design.(Done)
2nd stage add basic mui template to work on.(Done)
3rd stage add IO like keyboard and mouse handler.(Done)

4th stage event handlers.(Done)
5th stage basic editor without syntax highlighting. (Done)

6th stage design syntax handling events.(in progress)



-simple Text render class function code added.
-curser x/y cord are set.

I can happily 😊 say C syntax plugin working ..

text renders really well , just need to sort the actual render engine for the text editor 

Aros TwinsIDE 0.1 , more update as I progress.. 

Load/save functionality added.
Just bit slow progress due to busy life but getting there..

Thanks to deadwood I managed to compile latest Murks and what left is to integrade TwinsIDE class to Murks.

TwinsIDE 0.2
TW-IDE progress video soon..




Sunday 6 June 2021

arSFSDoctor 1.1


arSFSDoctor digging deeper than before to find files from any partition not just AROS only..

New option added to go deep down into any part of the partition offsets and scan for.
AROS datatype images and elf executables atm..

There are toons of file types and formats to add but I am just adding amiga/AROS datatype images and elf executables.

I will add more file types if needed or if I get request.

It's a lot easier to just add datatypes because less work for me..

Most of my free time taken by this project and I do enjoy working on arSFSDoctor.

I am going to makesure AROS has fully working recovery application and I will add and update much as I can.

I will compile AROS 68k/64bit version as soon as I complete this project to pro level..

Do email if you want me to add any other filetypes you may need or lost and want to recover..